PleegWat wrote:Nah, 8mb max used to be the default up to 4.3.x/5.0.x or so.
I agree, and this is what you 'have' at your disposal.
(Althought 128 Mb seems a more a dedicated xx $ solution/month to me)
Tuigii = Me wrote:So, when are your uploading, for a moment given, a 1 Mbytes characterprofiles.lua will need some 3 a 4 Mbytes in server memory.
needs to be added to his:
poetter wrote:If you are using Roster2 the problem is not really the size of the cp. it is the amount of sql debug infos that is create due to the size of the cp
and the current (roster) working-set, like the local variables/array/strings and page code.
Needles to say that may of use share the roster with a Guild CMS (mine is small : 280 membres - 16 000 posts & articles), UniAdmin, with it's small l footprint...
Anyway, solutions are possible on the soft side - but why losing time on this ? .... Compare web hosters always before accepting their servcies and puttings soft on it.
They are like PC's : we don't play WoW on a 8086 neither....