tuigii wrote:I've got 4 no-live-PVP gamers in my Guild ....
Ok, it didn't took long to make me understand that there is a minor flaw in the actual way of roster uploading.
One of my "18 hours a day go BG" 7/7 asked me why the uploading goes wrong every time.
A small reseach showed me that HIS pvp upload aborts with an
out of memory error.
WTF, I said, I just moved my entire Guild site to a full fledged $$ server - with plenty of memory (32 Mb for apache/php uploadeable files).
This guys had a whopping
13 Mb pvplog.lua file :shock:
The upload takes time, that one thing.
But the lua parser explodes the file in a memory based array that eats up all memory.
I'm NOT gona pay me a 100 $ / month server for those PVP guys ^^
I called the next pvp player in line to check his file size. Couldn't reach him, he was in BG, of course [ confirmed : 7 Mb ]
Question : nothing can be done here, I understand, except for making the LUA parser a little bit 'intelligent' and have it breaking up these files that can be huge in smaller parts ?
If this becomes a 'real issue', then let it be a 2.0.1 WoWRoster issue
Question : instaed of flushing the entire pvplog.lua file, is there a way to say : keep the latest x thousand entries - scratch the older ones on startup ?
Let it be clear that pvplog can't handle the size of these growing lua anyway, some kind of smart-purging should be build in.