guild bank issue

Data Accuracy issues

guild bank issue

Postby Grimicus » Wed Jul 05, 2006 6:33 am

In 'inventory' mode, the guild bank does not sum all the items in a banker's bags correctly. It seems that it only displays the first one it encounters. For instance, I have several thousand dark iron residue on a banker, but it only shows 100.

I'm using roster 1.7.0 and have character profiler 1.5.4a.

Like the new site :-)
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Re: guild bank issue

Postby GizmoGary » Mon Oct 02, 2006 10:39 pm

I think I'm having the same problem too... have 400+ silk cloth but it only shows up as 20 in inventory mode, but shows it all in table mode... anyone got any ideas?
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Re: guild bank issue

Postby stell » Wed Oct 11, 2006 1:31 am

I have exactly the same problem...
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guild bank issue

Postby Averen » Wed Oct 11, 2006 1:40 am

Here's a fix Zanix posted... (Mine managed to become a bit too complicated.)

zanix wrote:File guildbank2.php
Around Lines 152-157
Code: Select all
            // Item texture and quantity column
            
echo "\n".'    <td align="center">';

            
$item = new item($itemRow);
            echo 
$item->out(); 

Replace with
Code: Select all
            // Item texture and quantity column
            
echo "\n".'    <td align="center">';

            
$itemRow['item_quantity'] = $itemRow['total_quantity'];

            
$item = new item($itemRow);
            echo 
$item->out(); 

Last edited by Averen on Wed Oct 11, 2006 2:32 am, edited 1 time in total.
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Re: guild bank issue

Postby stell » Wed Oct 11, 2006 2:15 am

Perfect !!!

thank you :)
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guild bank issue

Postby zanix » Wed Oct 11, 2006 9:06 am

Ah dang, I forgot to add this in the SVN

Thanks :)
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