svn[1367] guild_id update

Posts from previous Beta sessions

svn[1367] guild_id update

Postby Byrillicus » Tue Oct 02, 2007 7:31 am

I didn't see this on the forum as being discussed previously, so I thought I would bring this up. When people leave or get removed from the guild, I've noticed that their guild_id gets changed to 0 in table roster_members as it should. However, in table roster_players the guild_id stays the same.

Shouldn't the guild_id be updated in roster_players as well?
Byrillicus
WR.net Apprentice
WR.net Apprentice
 
Posts: 32
Joined: Wed Jul 26, 2006 12:36 am
Location: Atlanta, GA

svn[1367] guild_id update

Postby zanix » Tue Oct 02, 2007 10:48 am

Yes and no
In fact, it shouldn't be set to 0 at all, it should be set to the current guildless id for that region-realm

The original idea was to set it to 0, but that doesn't work well to merge all the guildless members of a realm for use

So we switched to adding guildless guild_ids to work around this issue, but we didn't change the code that detects and tags members for this, it still sets them to 0

So what now?
This means that Roster is setting/removing members incorrectly, and we still need to fix it
Read the Forum Rules, the WiKi, and Search before posting!
WoWRoster v2.1 - SigGen v0.3.3.523 - WoWRosterDF
User avatar
zanix
Admin
Admin
WoWRoster.net Dev Team
WoWRoster.net Dev Team
UA/UU Developer
UA/UU Developer
 
Posts: 5546
Joined: Mon Jul 03, 2006 8:29 am
Location: Idaho Falls, Idaho
Realm: Doomhammer (PvE) - US


Return to Archived

Who is online

Users browsing this forum: No registered users and 1 guest

cron