Will ArmorySync be integrated in 2.0.0?

Posts from previous Beta sessions

Will ArmorySync be integrated in 2.0.0?

Postby poetter » Sun Aug 26, 2007 4:31 pm

Hi there,

do you have any plans on integrating ArmorySync into WoWRoster 2.0.0 as a standard function? I was thinking about porting ArmorySync to WoWRoster 2.0.0, what wouldn't make sense if you already work on implementing it.

I've seen that you already fetch item tooltips from the armory.
User avatar
poetter
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 462
Joined: Sat Jun 30, 2007 9:41 pm
Location: Germany/Hamburg

Will ArmorySync be integrated in 2.0.0?

Postby PleegWat » Sun Aug 26, 2007 7:19 pm

As far as I know, there is no current work being done by the dev team for native armory sync capabilities.
I <3 /bin/bash
User avatar
PleegWat
WoWRoster.net Dev Team
WoWRoster.net Dev Team
 
Posts: 1636
Joined: Tue Jul 04, 2006 1:43 pm

Will ArmorySync be integrated in 2.0.0?

Postby ds » Mon Aug 27, 2007 12:25 am

I am writting an access class to the Armory. I wrote it for the Item Parsing but I decided to complete the class with functions to access most all information on the Armory..

I just need to finish the class, it sure looks great on paper. :)
Image
ds
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 297
Joined: Sat Jul 08, 2006 9:58 am

Re: Will ArmorySync be integrated in 2.0.0?

Postby poetter » Mon Aug 27, 2007 12:28 am

Hmm,

do you need any help? Don't want to invent the wheel a second time.
User avatar
poetter
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 462
Joined: Sat Jun 30, 2007 9:41 pm
Location: Germany/Hamburg

Will ArmorySync be integrated in 2.0.0?

Postby ds » Mon Aug 27, 2007 12:35 am

I guess a list of XML you read from would be good. I never looked at your Addon and I just know about a few sources. Everything else for the Class is done really... I use URLGrabber() to grab the raw XML. Then I can convert the XML to an array or pass it as XML (would depend on the method you call).
Image
ds
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 297
Joined: Sat Jul 08, 2006 9:58 am

Re: Will ArmorySync be integrated in 2.0.0?

Postby poetter » Mon Aug 27, 2007 12:44 am

First of all: ArmorySync was originaly written by Kristof22. I justed got talent parsing working in german and implemented some code provided by Pugro. But i fell in love with the code and the idea, cause our users are to lazy to use uniuploader.

I'll check the code an let you know what parts of the armory are parsed by ArmorySync.
User avatar
poetter
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 462
Joined: Sat Jun 30, 2007 9:41 pm
Location: Germany/Hamburg

Will ArmorySync be integrated in 2.0.0?

Postby Kelv » Mon Aug 27, 2007 6:57 am

Does this mean your changing the way the Talent tree is stored in the DB?

At the moment it looks like each player repeats the entire tree row by row.

prehaps making a master lookup table and parse the output from character-talents.xml ..eg
[talentTree] => Array
(
[value] => 01000000000000000000000000000000000000000051550351531522431351
)

if so, I'm stopping what I'm doing and waiting (im)patiently :)
Kelv
WR.net Apprentice
WR.net Apprentice
 
Posts: 49
Joined: Fri Dec 08, 2006 8:52 pm

Re: Will ArmorySync be integrated in 2.0.0?

Postby poetter » Mon Aug 27, 2007 7:06 am

OK, here is the list of URL we would need for ArmorySync. I will leave out the host. That should be www.wowarmory.com or eu.wowarmory.com.

- guild-info.xml
- character-sheet.xml
- item-tooltip.xml ( should be there already)
- character-talents.xml

It would be great if you could integrate these into armory.class.php
User avatar
poetter
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 462
Joined: Sat Jun 30, 2007 9:41 pm
Location: Germany/Hamburg

Re: Will ArmorySync be integrated in 2.0.0?

Postby Koloth » Mon Aug 27, 2007 9:25 am

In terms of avoiding re-inventing the wheel, you might also like to look at http://phparmory.sourceforge.net (although I suspect you have already made it to this point).

This class already has characterFetch, guildFetch and itemFetch and with very little effort I was able to get it to do talentsFetch as well. The hard part (in terms of the amount of work to be done) is taking the resulting assoc arrays and plugging the data into the roster DB.
Koloth
WR.net Apprentice
WR.net Apprentice
 
Posts: 14
Joined: Tue Jan 23, 2007 7:39 am

Re: Will ArmorySync be integrated in 2.0.0?

Postby ds » Mon Aug 27, 2007 12:51 pm

Koloth wrote:In terms of avoiding re-inventing the wheel, you might also like to look at http://phparmory.sourceforge.net (although I suspect you have already made it to this point).

This class already has characterFetch, guildFetch and itemFetch and with very little effort I was able to get it to do talentsFetch as well. The hard part (in terms of the amount of work to be done) is taking the resulting assoc arrays and plugging the data into the roster DB.


No need for that, pulling xml information really is a simple task. Like you said the hard part is making use of the Data returned. I'll leave that up to the Addon Devs :)
Image
ds
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 297
Joined: Sat Jul 08, 2006 9:58 am

Re: Will ArmorySync be integrated in 2.0.0?

Postby poetter » Mon Aug 27, 2007 3:04 pm

This is already done by ArmorySync. Now we just have to port it to WoWRoster 2.0.0
Last edited by poetter on Mon Aug 27, 2007 3:05 pm, edited 1 time in total.
User avatar
poetter
Roster AddOn Dev
Roster AddOn Dev
 
Posts: 462
Joined: Sat Jun 30, 2007 9:41 pm
Location: Germany/Hamburg


Return to Archived

Who is online

Users browsing this forum: No registered users and 0 guests

cron