2. Added ability to synch using a player name in the URL (bypasses security, but only updates a single player). I have NOT made any changes to any listings to support said functionality, but there are members who have posted code to do so.
http://www.xyz.com/roster/addon.php?roster_addon_name=ArmorySynch&syncplayer=PLAYERNAME
Suzzanne wrote:i keep getting the same thing
Non-Critical Error: Incomplete Data for Cazam. Player has probably not updated in awhile.
Cazam synched: 0 seconds. Total runtime: 0 seconds.
Non-Critical Error: Incomplete Data for Patella. Player has probably not updated in awhile.
Patella synched: 0 seconds. Total runtime: 0 seconds.
Non-Critical Error: Incomplete Data for Silluaè. Player has probably not updated in awhile.
Silluaè synched: 1 seconds. Total runtime: 1 seconds.
Non-Critical Error: Incomplete Data for Zoda. Player has probably not updated in awhile.
Zoda synched: 0 seconds. Total runtime: 1 seconds.
Non-Critical Error: Incomplete Data for Rabain. Player has probably not updated in awhile.
Rabain synched: 0 seconds. Total runtime: 1 seconds.
Non-Critical Error: Incomplete Data for Canas. Player has probably not updated in awhile.
Canas synched: 0 seconds. Total runtime: 1 seconds.
Non-Critical Error: Incomplete Data for Deathknell. Player has probably not updated in awhile.
Deathknell synched: 0 seconds. Total runtime: 1 seconds.
Non-Critical Error: Incomplete Data for Summer. Player has probably not updated in awhile.
Its only ever updated the same chars and thyats only 2 of them it wont do the rest of the guild is there a fix for this ?
Pugro wrote:EU Armory is a bit "tempremental"...your own roster is likely to be a bit more reliable on a day to day basis probably
// if (!($content = strstr($content, "<" . $rootNode))) {
// //Throw Error
// print "CRITICAL ERROR - no root XML node found: " . $host . $request . " " . $rootNode . "<br>" . $buffer;
// }
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